WebM video player library

Introduction I’m releasing another of my free time projects – C++ library able to play WebM videos and supports decoding of the audio track. Features: optimized (see Implementing into Unity plugin and example project) able to smoothly play 1080p @ 60fps decodes audio track provides decoded YUV texture and PCM audio data Internally, the library uses following dependencies: libwebm libvorbis […]

Conditional Attributes

Some of our public variables logically depends on the value of others. When some variable is unchecked (false), other variable has no meaning. For example: Player class containing canJump boolean with jumpHeight float. We don’t have to display jumpHeight when Player canJump is false etc… Even if these variables can be grouped by Header, they are still there and visible. […]