About me

My name is Štefan Sinčák and I work as video-game programmer.

Proffesional

  • I graduated from the Technical University Košice in the study field of Informatics in 2011

My programming experience includes:

  • C, C++, C#, (professional experience), Python (personal mid-level exp.)
  • Unity game engine (proffesional – I worked on some shipped games using that engine),
  • Unreal engine (personal mid-level, still-learning),
  • Ogre engine (in the past),
  • Cocos2D (in the past)
  • shaders (HLSL, PSSL), optimisation and stuff like that
  • I’ve been working on games released on PC, Wii, iOS, X360, PS3, PS4, Nintendo Switch
  • In my free time I have created some mobile apps just for fun (unpublished)

Some of my free-time projects can be found on my Bitbucket or ShaderToy.

Personal

  • In my free time I sometimes craft stuff (from leather or wood), see my Instagram
  • I have a doggo
  • Sometimes I ride a motorcycle around
  • I like cooking

You can contact me by sending an e-mail to email