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MY PERSONAL BLOG

stefan-s

MY PERSONAL BLOG

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January 1, 2022

First Person Melee Combat Prototype | Unreal Engine

This is a simple prototype of a melee action combat I’ve done in Unreal Engine 4. Enemy is using utility AI system written in C++. Enemy can dodge attacks, counter attack, block attack based on one of three poses of holding a weapon. When enemy is in close combat position, he can strafe to the sides to create better attack […]

Stefan Game Development 0 36 sec read

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